I finally managed to get a fluent Blender animation which received positional information using omniORB from a TAO CORBA server. It doesn't look impressive at all, since it just shows a simple cube moving around... but the possibilities are endless! :-)
If I make the code just a little bit more general, it should be possible to animate any Blender scene just by writing a CORBA Event Service supplier supplying various attributes for Blender objects.
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