woensdag, mei 05, 2004
Now, I have been playing around with about a dozen Blender objects moving around and rotating according to the coordinates specified by a CORBA server feeding events. So, it seems to work now. There still are some issues though.
I rendered this silly Blender-CORBA animation to a video.
dinsdag, mei 04, 2004
If I make the code just a little bit more general, it should be possible to animate any Blender scene just by writing a CORBA Event Service supplier supplying various attributes for Blender objects.
Last Sunday I experimented with using CORBA from within Blender's Python scripting environment. Yesterday, I extended these simple scripts to use the EventService to receive its updated data.
Unfortunately, there appear to be some problems with Blenders Python scripts. For example, even though a particular script ran successfully several times, then suddenly, Blender complained about syntax errors. There were no modifications between the runs and there was no syntax error :-(